Source-conditioned cross-embodiment evaluation

H2R-Bench Benchmarking Human-to-Robot Manipulation Video Generation in World Models

A convincing robot video can still fail the transfer. H2R-Bench asks whether a video world model preserves the demonstrated goal, action, and functional contact while replacing the human actor with the requested robot embodiment.

  • Dingyi Rong1,2
  • Yue Shi2,†
  • Chaofan Ma1,‡
  • Jiezhang Cao1
  • Zongrui Wang1,2
  • Zeyu Zhang1,2
  • Yao Mu1,2
  • Guangtao Zhai1,2,†
  • Ning Liu1,†

1 Shanghai Jiao Tong University 2 Shanghai Artificial Intelligence Laboratory

† Corresponding authors ‡ Project lead

The central test

Looking robotic is not the same as transferring the demonstration

Generic video evaluation rewards plausibility, smoothness, and visual quality. H2R transfer asks a stricter, source-relative question: did the requested robot actually perform the same manipulation through visible, functionally supported contact?

Quality-only view Both clips can pass

Plausible appearance and smooth motion hide actor leakage.

Transfer-aware view Only supported robot action passes

Goal, action, contact, and embodiment must agree.

Same apparent quality, different transfer validity. Existing quality criteria rate both outputs similarly; H2R-Bench separates correct robot execution from human leakage and wrong embodiment.

Abstract

Can world models bridge the embodiment gap?

Robot demonstrations are expensive, while egocentric human videos are abundant. Video world models offer a possible bridge, but the bridge is useful only when the generated robot video preserves the manipulation evidence in a particular human source—not just its scene or visual style.

H2R-Bench pairs 120 human demonstrations with two target embodiments to form 240 transfer cases. Eleven video generators are evaluated across six physical task families with source-grounded metrics for goal, action, contact, embodiment, and video quality.

Wan2.7 · scoop & dump ice Bulk content transfer (F5) on the dexterous hand. H2RCore 92.3, contact 1.00.
Kling-V3 · screw & unscrew bottle cap Insertion and connection (F3) on the dexterous hand. H2RCore 92.2, contact 1.00.
  • 01

    Source-relative transfer

    The human video is evidence of what happened, not merely a visual reference for a generic robot clip.

  • 02

    Function before imitation

    Robots may use different poses or trajectories, but contact and object response must preserve the demonstrated function.

  • 03

    Transfer-aware diagnosis

    Five separate scores reveal whether a failure comes from the task, interaction, morphology, or presentation quality.

Benchmark positioning

Existing benchmarks see pieces of the transfer

H2R-Bench is the first setting in this comparison that jointly evaluates a human source, robot-video output, functional contact, and target embodiment.

Swipe horizontally to inspect all capabilities →

Comparison of H2R-Bench and existing video-generation benchmarks across settings and evaluation capabilities.
Benchmark Setting Evaluation
I2V RV H2R VQ Goal Action Contact Embodiment
VBench × × × ✓ × × × ×
WorldModelBench ✓ △ × ✓ △ △ × ×
RBench ✓ ✓ × ✓ ✓ ✓ × △
RoboWM-Bench ✓ ✓ × △ ✓ ✓ × ×
RoboTrustBench ✓ ✓ × ✓ ✓ ✓ × △
H2R-Bench (ours) ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓

✓ full support · △ partial support · × no support. H2R denotes source-conditioned human-to-robot transfer.

Observe → Retarget → Verify

One source, two embodiments, the same task evidence

Every model sees the same source cases and target specifications, but receives the human demonstration through its strongest native video or ordered-frame interface.

  • 1205-second EgoDex sources
  • 2target embodiments
  • 240transfer cases
  • 6physical task families
  • 11evaluated generators
The source-conditioned evaluation pipeline. Human demonstrations are paired with a target embodiment, passed through each model's native source interface, and verified against source-grounded transfer criteria.
  1. 01 · Observe

    Curate visible manipulation evidence

    Select clips with task-relevant entities, interactions, and state changes—not merely recognizable activity labels.

  2. 02 · Specify

    Annotate what must survive

    Record initial/final state, action events, functional contact, object response, and embodiment-compatible roles; manually verify every annotation.

  3. 03 · Retarget

    Use each model's native interface

    Video-conditioned models receive the full clip; frame-based models receive ordered frames. No target-robot image is used in the main setting.

Balanced physical task coverage. Twenty sources per family, each evaluated with both embodiments.

Six families

Grouped by the physical state change that defines success

  1. F1Rigid rearrangementWas the object relation preserved?
  2. F2Mechanism actuationDid the functional state change?
  3. F3Insertion & assemblyWere contact and alignment correct?
  4. F4Deformable configurationWas shape evolution preserved?
  5. F5Bulk-material transferWas material flow transferred?
  6. F6Surface transformationWas the visible surface change achieved?

Transfer-aware evaluation

Five signals, one evidence-weighted score

M1–M4 ask whether the source manipulation was transferred. M5 remains deliberately separate and lightly weighted, so visual polish cannot conceal missing robot interaction.

M115%

Goal-state completion

Did the final spatial, mechanism, attachment, deformation, material, or surface predicates become true?

M215%

Action-event completion

Were the required events—grasp, insert, release, pour, wipe, or fold—visibly carried out?

M330%

Functional contact transfer

Did robot-object contact occur at the right functional region, with a compatible mode and supported object response?

M430%

Embodiment correctness

Is the human actor gone, the requested end effector present, and the robot structure temporally consistent?

M510%

Task-agnostic video quality

Imaging quality, aesthetics, temporal stability, and motion smoothness—computed without the task annotation.

Weighted aggregate · 0–100

H2RCore

100 × (0.15 Sgoal + 0.15 Saction + 0.30 Scontact + 0.30 Semb + 0.10 Svideo)

Contact and embodiment jointly carry 60%: a valid transfer needs both functionally supported interaction and the requested robot morphology.

Evidence budget25 frames / video
Independent MLLM judges3 judges
Shared rubric0–4 → [0, 1]
Contact comparisonsource + output

Leaderboard

Video-conditioned models lead both embodiments

Eleven models are evaluated on all 240 transfer cases. The complete component breakdown shows why goal recognition and video quality alone do not establish successful retargeting.

Swipe horizontally to inspect all metrics →

Main evaluation results for parallel-jaw gripper and dexterous hand target embodiments.
Model Parallel-Jaw Gripper Dexterous Hand
M1 M2 M3 M4 M5 H2RCore M1 M2 M3 M4 M5 H2RCore
Video-conditioned generation
Seedance 2.0 best 0.725 0.813 0.776 0.768 0.793 77.3 0.744 0.832 0.855 0.911 0.799 84.6
Wan2.7 0.706 0.791 0.766 0.772 0.796 76.5 0.718 0.804 0.835 0.910 0.795 83.1
Kling-V3 0.710 0.807 0.751 0.707 0.798 74.5 0.707 0.800 0.819 0.885 0.802 81.7
Image / frame-conditioned generation
Mitty-EPIC14B 0.581 0.668 0.598 0.585 0.732 61.5 0.587 0.684 0.598 0.392 0.732 56.1
Veo 3.1 0.725 0.797 0.533 0.100 0.783 49.6 0.715 0.816 0.642 0.227 0.793 57.0
Grok Imagine Video 0.661 0.729 0.443 0.268 0.792 50.1 0.678 0.729 0.469 0.198 0.804 49.2
LTX-2.3 0.473 0.545 0.292 0.012 0.773 32.1 0.520 0.592 0.377 0.132 0.780 39.8
SkyReels-V3-R2V 0.448 0.610 0.256 0.004 0.787 31.5 0.441 0.607 0.341 0.026 0.789 34.6
Wan2.2 0.492 0.639 0.258 0.000 0.769 32.4 0.512 0.653 0.286 0.000 0.766 33.7
LongCat 0.472 0.583 0.243 0.000 0.790 31.0 0.428 0.545 0.298 0.020 0.793 32.0
HunyuanVideo 1.5-I2V 0.535 0.549 0.184 0.005 0.806 30.0 0.499 0.555 0.185 0.041 0.808 30.7
  • Best H2RCore84.6

    Seedance 2.0 leads

    Best on both target embodiments, with the clearest contact and morphology transfer.

  • Video quality range0.73–0.81

    Polish clusters tightly

    M5 compresses models that differ dramatically in whether a robot performs the task.

  • H2RCore range30.0–84.6

    Transfer separates models

    Source-grounded criteria reveal more than fifty points of capability spread.

  • Interface patternTop 3

    Full-video conditioning leads

    The three models that consume the complete source clip occupy the first three positions.

Capability profiles by embodiment. The top models stay strong across transfer metrics; many frame-based systems retain quality while collapsing on embodiment.

Matched embodiment analysis

The hand is often easier—but not universally

+3.3

average H2RCore for Dexterous Hand over Parallel-Jaw Gripper; 9 of 11 models improve.

+0.055

mean contact-transfer gain, with the hand higher for all 11 models.

Model-dependent

A target-robot reference helps Wan2.7 but reduces H2RCore for Kling-V3 and Seedance 2.0.

Performance depends on the interaction family. Deformable configuration is strongest on average; contact-heavy and partially hidden state changes expose model-specific weaknesses.
Attribute-level view. Tool use and longer event chains do not explain difficulty on their own; the visible interaction evidence remains decisive.

Transfer diagnostics

Video quality is not evidence of robot transfer

H2RCore expands a narrow quality ranking into interpretable failure signals: human-led manipulation, wrong end effectors, unsupported object response, contact mismatch, and missing events.

Rank association

ρ = 0.14

Video quality and transfer validity barely agree

Across 22 model–embodiment pairs, VBench quality spans only 0.73–0.81 while H2RCore spans 30.0–84.6.

HunyuanVideo leads generic video quality but sits near the bottom of H2RCore; Mitty shows the reverse pattern.
Where transfer breaks. Frame-conditioned outputs frequently retain the human actor, drift structurally, or change objects without visible contact; gripper transfer is especially sensitive to end-effector mismatch.

Matched source ablation

Nine ordered frames do not replace the source video

On 24 matched sources (48 transfer cases), switching Seedance 2.0 from full video to nine ordered images preserves broad task evidence but sharply degrades contact and embodiment. Video quality changes by less than 0.02.

Parallel-Jaw Gripper−27.6

Full video 70.99 frames 43.4

Dexterous Hand−41.4

Full video 85.19 frames 43.7

One demonstration, three transfer outcomes. Seedance maintains robot–scoop contact and transfers the material; Hunyuan leaves the human as the active manipulator; Veo preserves a plausible interaction but uses the wrong end effector.

Human validation

Automatic transfer scores track human judgment

Three human raters independently score M1–M4 on 660 generated videos. Automatic MLLM scores are hidden during annotation and compared only after the human evaluations are complete.

0.883within-scene Spearman ρ
0.930aggregate transfer Pearson r
660human-scored generated videos
3independent human raters
Human–MLLM ranking agreement. Each automatic evaluator preserves human model preferences with Spearman correlations above 0.8 for both embodiments.

Per-video agreement

Contact and embodiment scores align most strongly

  • M1 · Goal0.791
  • M2 · Action0.818
  • M3 · Contact0.880
  • M4 · Embodiment0.877
Human evaluation interface. Annotators inspect source and generated clips side by side, verify the requested embodiment, and score source-derived M1–M4 criteria on the same 0–4 scale.

Scope

What H2R-Bench does—and does not—measure

H2R-Bench makes visible transfer evidence measurable; it does not turn generated video into proof of physical executability.

Visible transfer evidence

Measures what can be verified in video, not downstream policy performance or real-robot success.

Two embodiments

Parallel-jaw grippers and dexterous hands cover distinct morphologies, but not the full robot design space.

Native interfaces

Model capability and source-conditioning interface vary together, so group-level patterns are descriptive.

Judgment under uncertainty

Occlusion, subtle contact, and severe artifacts can remain ambiguous despite three judges and human validation.

Citation

Cite H2R-Bench

If H2R-Bench supports your work on video world models, cross-embodiment generation, or robot learning, please cite the paper.

@article{rong2026h2rbench,
  title={H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Models},
  author={Rong, Dingyi and Shi, Yue and Ma, Chaofan and Cao, Jiezhang and Wang, Zongrui and Zhang, Zeyu and Mu, Yao and Zhai, Guangtao and Liu, Ning},
  journal={arXiv preprint arXiv:2608.13049},
  year={2026}
}